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Using The new Input system #42

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alithegreat74 opened this issue Nov 23, 2024 · 3 comments
Open

Using The new Input system #42

alithegreat74 opened this issue Nov 23, 2024 · 3 comments

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@alithegreat74
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alithegreat74 commented Nov 23, 2024

So I was just looking at the code base and saw that you are using a class called CrossPlatformInputManager to handle input which is provided by Unity Standard Assets. I was wondering is there a reason why you are not using the new input system?

Switching to the new input system helps you achieve cross platform input much easier and simpler.

So if there is a downside to it please tell me

@Armour
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Armour commented Nov 23, 2024

Because back to the time I wrote this game, we don't have a new input system, it was about 6-7 years ago.

@alithegreat74
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I would do it if you think it would be beneficial

@Armour
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Armour commented Nov 23, 2024

You are welcome to do so, as long as it works :)

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