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it appears if you don't spell the phaser object exactly as game and make it global, slick fails to create some components
ReferenceError: game is not defined
at SlickUI.Element.Slider.init (slick-ui.min.js:1)
at SlickUI.Container.Container.add (slick-ui.min.js:1)
at SlickUI.Element.Panel.add (slick-ui.min.js:1)
at Object.create (game.js:22)
line is this.displayGroup=game.add.group();
The text was updated successfully, but these errors were encountered:
it appears if you don't spell the phaser object exactly as game and make it global, slick fails to create some components
line is
this.displayGroup=game.add.group();
The text was updated successfully, but these errors were encountered: