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changes.txt
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Changes from SRL5
~~~~~~~~~~~~~~~~~
EVERYTHING should be recorded here: new features, function name changes,
user-defined variables... everything! Everything here will be explained in the
SRL6 release thread.
-- no longer need to call SetupSRL since Lape has initialization (see the end of srl.simba for details)
- debug.simba
- variables
- disableSRLDebug, disableSRLLog: boolean;
- logs are automatically saved in srl/logs/
- globals.simba
- renamed variable SRL_Proc to events
- renamed constant onRSUpdate to RS_UPDATE
- lobby.simba
- renamed constants to LOBBY_PLAYER/WORLD/FRIENDS/CHAT/CLAN/OPTIONS
- players.simba
- TUser renamed to TPlayer
- attributes removed: worldInfo, nick, status, skill, banked, rand, arrays, boxRewards
- attributes renamed: loginName, bankPin, password, location
- attributes added: displayName, findMod, findTrade, reincarnate, variants
- removed variables checkHPFirst, logoutOnMod, reincarnate
- removed functions allPlayersInactive, numberOfPlayers
- moved function loggedIn() to login.simba
- inventory.simba
- TIventItem renamed TItem
- attributes added: ColorArr, Name, TPACount, CheckSum, Slot, Stack
- attributes renamed: ItemExists,
- TInvenItemArr renamed TItemArray
- Change function Parameter I to Slot
- added CONST
- BLACK_OUTLINE, WHITE_OUTLINE
- MI_BOX, MI_CP
- invBox moved
- modified getItem, coordsToSlot, itemExists, getActivatedItem
- renamed itemExists, getItem, coordsToSlot, getActivatedItem
- removed InvMouse, MMouseItem, MouseItem, DragItem, ClickAllItemsExcept, ClickAllItems,
DropItem, DropArray, DropPattern, DropAll, DropAllExcept, DropItemsByIdent,
ArrangeInv, CountItemsBlackList, ClickItemsBlackList, ExistItemDTM
- gametab.simba
- Added Placeholder.