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MainCanvas.java
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import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.awt.geom.AffineTransform;
import java.awt.image.AffineTransformOp;
/**
* CanvasClassTemplate.java
* Purpose: generic Class that represent the canvas where you will show the stuff.
* @author: Jeffrey Pallarés Núñez.
* @version: 1.0 23/07/19
*/
class MainCanvas extends JPanel {
private static final long serialVersionUID = 1L;
/** Object of the class that Needs Visualization (ONV) */
public static parallelMandelbrot task;
public static BufferedImage image_ref;
public static int xMax;
public static int yMax;
public void updateCanvas(){
this.validate();
this.repaint();
}
/** Constructor of the class that works as a link between the classNV and the GUI */
public MainCanvas(int x_max, int y_max) {
this.setOpaque(true);
task = new parallelMandelbrot();
task.plug(this);
xMax = x_max;
yMax = y_max;
image_ref = new BufferedImage(xMax, yMax,BufferedImage.TYPE_BYTE_INDEXED);
}
public static void setDimensions(int x_max, int y_max){
xMax = x_max;
yMax = y_max;
image_ref = new BufferedImage(xMax, yMax,BufferedImage.TYPE_BYTE_INDEXED);
}
/**
* This method process the information of the ONV and draw it in the image.
* This method is called in {@link #paintComponent(Graphics)} method.
* Change to represent what you want, in this example we will draw a chessboard.
* @return A BufferedImage with the information drew on it.
*/
private BufferedImage GenerateImage() {
image_ref = task.getData();
return image_ref;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (task.getData() != null)
g.drawImage(GenerateImage(), 500 - xMax / 2, 500 - yMax / 2, xMax, yMax, null);
}
}