We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
const entities = query(world, [Or(Mesh, InstancedMesh, Group)]);
It seems that on 0.4 the above query only works if the world has at least 1 occurrence of every Component listed in the world.
e.g. if there is no entity with the Group component in the world, it always returns an empty arr, even if Mesh or InstancedMesh are present.
Group
Mesh
InstancedMesh
The text was updated successfully, but these errors were encountered:
No branches or pull requests
It seems that on 0.4 the above query only works if the world has at least 1 occurrence of every Component listed in the world.
e.g. if there is no entity with the
Group
component in the world, it always returns an empty arr, even ifMesh
orInstancedMesh
are present.The text was updated successfully, but these errors were encountered: