Releases: Unity-Technologies/unity-ads-ios
Releases · Unity-Technologies/unity-ads-ios
Unity Ads 4.9.0
Changelog can be viewed here
Unity Ads 4.8.0
- Added the bannerViewDidShow delegate method so publishers using third-party mediation to get more accurate banner impression reporting.
- Added a safeguard before setting orientations to prevent crashes.
An up to date changelog can be viewed here: https://docs.unity.com/ads/en-us/manual/Changelog#Version_4.8_-_released_2023-06-27
Unity Ads 4.7.1
An up to date changelog can be viewed here: https://docs.unity.com/ads/en-us/manual/Changelog#Version_4.7.1_-_released_2023-05-08
Unity Ads 4.7.0
An up to date changelog can be viewed here: https://docs.unity.com/ads/en/manual/Changelog#Version_4.7.0_-_released_2023-05-02
Unity Ads 4.6.1
Added
Restored Xcode 13 support.
Unity Ads 4.6.0
Feature
- Updated the support library version to maintain demand performance.
- Optimized Swift performance.
- Improved Banner life cycle performance.
Bugfix
- Fixed an issue to allow you to use a previous version of the Unity Ads SDK.
Unity Ads 4.5.0
Feature
Reduced number of requests that take place during initialization
Adjust request retry logic under certain known error conditions
Unity Ads 4.4.1
Feature
- Generate game session id and save to storage
Bugfix
- Add sdkVersion and sdkVersionName to minimal device reader
- Fix a build error when using SDK public api via swift
Unity Ads 4.4.0
Performance Improvements
- Network performance improvements
Unity Ads 4.3.0
Feature
- Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame.
Bugfix
- Fixed bug when show failed callback was fired when ad was closed at the start of show