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Releases: Unity-Technologies/unity-ads-ios

Unity Ads 4.9.0

28 Sep 00:55
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Changelog can be viewed here

Unity Ads 4.8.0

27 Jun 18:06
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  • Added the bannerViewDidShow delegate method so publishers using third-party mediation to get more accurate banner impression reporting.
  • Added a safeguard before setting orientations to prevent crashes.

An up to date changelog can be viewed here: https://docs.unity.com/ads/en-us/manual/Changelog#Version_4.8_-_released_2023-06-27

Unity Ads 4.7.1

08 May 21:54
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Unity Ads 4.7.0

02 May 17:01
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Unity Ads 4.6.1

16 Mar 17:12
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Added

Restored Xcode 13 support.

Unity Ads 4.6.0

24 Feb 19:48
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Feature

  • Updated the support library version to maintain demand performance.
  • Optimized Swift performance.
  • Improved Banner life cycle performance.

Bugfix

  • Fixed an issue to allow you to use a previous version of the Unity Ads SDK.

Unity Ads 4.5.0

19 Dec 19:35
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Feature

Reduced number of requests that take place during initialization
Adjust request retry logic under certain known error conditions

Unity Ads 4.4.1

05 Oct 20:31
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Feature

  • Generate game session id and save to storage

Bugfix

  • Add sdkVersion and sdkVersionName to minimal device reader
  • Fix a build error when using SDK public api via swift

Unity Ads 4.4.0

06 Sep 17:30
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Performance Improvements

  • Network performance improvements

Unity Ads 4.3.0

27 Jul 23:37
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Feature

  • Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame.

Bugfix

  • Fixed bug when show failed callback was fired when ad was closed at the start of show