-
Notifications
You must be signed in to change notification settings - Fork 20
/
Copy pathhooklist.h
73 lines (59 loc) · 2.3 KB
/
hooklist.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/*
Source for x86 emulator IdaPro plugin
File: hooklist.h
Copyright (c) 2004-2022, Chris Eagle
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
more details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __HOOK_LIST_H
#define __HOOK_LIST_H
#include "buffer.h"
typedef void (*hookfunc)(unsigned int addr);
/*
* These are used to setup hooking dialog menu entries
*/
typedef struct _HookEntry_t {
const char *fName;
hookfunc func;
} HookEntry;
extern HookEntry hookTable[];
class HookNode {
friend hookfunc addHook(const char *fName, unsigned int funcAddr, hookfunc func, unsigned int id);
friend void removeHook(unsigned int funcAddr);
friend void freeHookList();
friend void loadHookList(Buffer &b);
friend void saveHookList(Buffer &b);
friend Buffer *getHookListBlob(Buffer &b);
friend hookfunc findHookedFunc(unsigned int funcAddr);
friend hookfunc findAvailableHookFunc(const char *funcName);
friend HookNode *findHookByAddr(unsigned int addr);
friend HookNode *findHookByName(const char *fName);
friend HookNode *getNext(HookNode *n);
public:
HookNode(const char *fName, unsigned int addr, hookfunc func, unsigned int id, HookNode *nxt);
~HookNode();
unsigned int getAddr() {return funcAddr;}
const char *getName() {return funcName;}
private:
char *funcName;
unsigned int funcAddr;
hookfunc func;
unsigned int moduleId;
HookNode *next;
};
hookfunc addHook(const char *fName, unsigned int funcAddr, hookfunc func, unsigned int id);
HookNode *findHookByAddr(unsigned int addr);
void loadHookList(Buffer &b);
void saveHookList(Buffer &b);
hookfunc findHookedFunc(unsigned int funcAddr);
hookfunc findAvailableHookFunc(const char *funcName);
#endif