From ad8da4ba721b0071f4fee4743ceb65f9e8883819 Mon Sep 17 00:00:00 2001 From: Mahdi Azarboon <21277296+azarboon@users.noreply.github.com> Date: Tue, 11 Jun 2024 14:11:11 +0800 Subject: [PATCH] Update README.md Before diving into any of the patterns, readers should be reminded of two fundamental laws in software architecture: 1.Everything is a trade-ff 2."Why is more important than the how" So, readers face the nuances and reality of these patterns from the beginning. These two laws are coined by two thought leaders in software architecture: Mark Richards and Neal Ford. They have explained these two laws in various conference talks and books. For example, here you can read about these two laws here: https://www.infoq.com/podcasts/software-architecture-hard-parts/ Also, here is a book for reference: https://a.co/d/fKOodW9 --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 1503898..2f6c452 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,8 @@ Project maintained by [@dbacinski](http://twitter.com/dbacinski) (Dariusz BaciƄ Inspired by [Design-Patterns-In-Swift](https://github.com/ochococo/Design-Patterns-In-Swift) by [@nsmeme](http://twitter.com/nsmeme) (Oktawian Chojnacki) +Remember that each pattern has its own trade-offs. And you need to pay attention more to why you're choosing a certain pattern than to how to implement it. + ## Table of Contents * [Behavioral Patterns](#behavioral)