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OpenGLFont.h
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#pragma once
// Copyright 2015 by Joseph Forgion
// This file is part of VCC (Virtual Color Computer).
//
// VCC (Virtual Color Computer) is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// VCC (Virtual Color Computer) is distributed in the hope that it will be
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with VCC. If not, see <http://www.gnu.org/licenses/>.
//
// 2025/04/10 - Craig Allsop - Add OpenGL rendering.
//
#include "BuildConfig.h"
#if USE_OPENGL
#include <vector>
namespace VCC
{
struct OpenGLFontBox
{
float l, t, r, b;
};
struct OpenGLFontGlyph
{
float advance; // amount to advance (em)
OpenGLFontBox dimensions; // box to draw relative to baseline (em)
OpenGLFontBox atlasDimensions; // atlas box (pixels)
};
// handle for fonts
struct OpenGLFont
{
int start; // first character (incl) e.g. 32
int end; // last character (excl) e.g. 128
uint32_t texture; // open gl texture handle
float textureWidth; // texture width
float textureHeight; // texture height
const OpenGLFontGlyph* glyphs; // array of glyphs
};
}
#endif // USE_OPENGL