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For the code:
m := map[int]int {
a(): b(),
c(): d(),
e(): f(),
}
We used to do:
t1 := a()
t2 := b()
t3 := c()
t4 := d()
t5 := e()
t6 := f()
m := map[int]int{}
m[t1] = t2
m[t3] = t4
m[t5] = t6
After this CL we do:
m := map[int]int{}
t1 := a()
t2 := b()
m[t1] = t2
t3 := c()
t4 := d()
m[t3] = t4
t5 := e()
t6 := f()
m[t5] = t6
Ordering the initialization this way limits the lifetime of the
temporaries involved. In particular, for large maps the number of
simultaneously live temporaries goes from ~2*len(m) to ~2. This change
makes the compiler (regalloc, mostly) a lot happier. The compiler runs
faster and uses a lot less memory.
For #26546, changes compile time of a big map from 8 sec to 0.5 sec.
Fixes#26552
Update #26546
Change-Id: Ib7d202dead3feaf493a464779fd9611c63fcc25f
Reviewed-on: https://go-review.googlesource.com/c/go/+/174417
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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