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Can't build latest plugin (Windows 10, Unity 2017.3) #27
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Tested on different machine with fresh Windows 10, fresh install of Android Studio, fresh JDK etc. Same issue. |
Manually copying the files results in this error: FAILURE: Build failed with an exception.
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Same problem here. |
Same issue. Please fix. |
Is there a way to work around the issue by not building an asset pack? All that I want to do is rebuild the binaries in a way that I can update the source files to return more error codes. I am not familiar with building on Android so I am not sure where to begin. |
I have that problem: C:\Users\user\Downloads\google-signin-unity-master>gradlew -PlintAbortOnError build_all FAILURE: Build failed with an exception.
BUILD FAILED Does someone have this issue? |
@stanislavkaliuk I'm getting this too. Did you find anything out? If I also run a stacktrace, it points to this:
It could be something I'm misunderstanding about the build process, I'm not too certain. |
I'm also having this issue on Windows 10 + Unity 2018.2.3f1 (the access denied error message). I have tried placing an Both attempts were unfruitful. I have also tried looking for where the default |
Hi dude, I have the same problem, do you find any answer for it? |
Hey guys, I'm trying to build this plugin too, I'm trying this on a Windows 10 OS
However, I'm now getting some other errors while gradlew executes the inject_versionIntoMetaFiles task
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Thanks to @claywilkinson in this thread I noticed that the prebuild .unitypackage is available on the Releases tab. You can download it from there. |
C:\Projects\GoogleSignIn\build\GoogleSignInPlugin\Assets\GoogleSignIn\Editor\google-signin-plugin_v1.0.0.txt.meta (Access is denied) Also happening to me, Unity 2018.1.3, WIndows 10. And I had to fix like 4 other errors before that to get here. This is really frustrating. I need to build the plugin so I can fix 2 bugs that aren't being fixed (one's been in pull request for a while now, the other's been an open bug for months as well)... |
@IneOtherGuys Same here, it has been crazy trying to fix issue after issue to get the building to work (and still haven't). I'm using Unity 2019.2.0f1 and Windows 10 and upgrade Gradle to 5.6 for compatibility with the JDK I have installed. Any luck figuring it out? I finally got the sample working so I'm pausing this adventure trying to get the build process to work, but I did notice that there are |
Anybody got any luck with this? Also having the same issue in Unity 2019.4.0f1 and MacOS 10.14.5. Already tried giving read/write access to the whole google-signin-unity folder.
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I've found a solution, but it's not a cool one.
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The latest code seems to build fine but always fails when trying to copy files. I have verified all files exist and are accessible. If I run with stacktrace enabled it shows a FileNotFoundException with (Access Denied). However, the file does in fact exist and is readable.
FAILURE: Build failed with an exception.
Where:
Build file 'E:\GoogleUnity\build.gradle' line: 98
What went wrong:
Execution failed for task ':copy_unity_project'.
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
BUILD FAILED
Total time: 2.598 secs
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