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ChannelTranscodeAudioEncoders.md

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ChannelTranscodeAudioEncoders

Properties

Name Type Description Notes
audio_source_id str Audio source ID specifies which stream within the audio source to use. [optional]
bit_rate int Bit rate specifies the constant number of bits used per second. Higher values result in better audio quality but bigger file sizes. [optional]
channels int Channels specifies the number of audio channels to encode. The available options depend on the audio codec. The encoder supports different channel configurations based on the codec; AAC 1-2 channels, AC3 supports 1-6, and EAC3 supports 1-8. For example, for AC3 5.1 one would set 6 channels. Channel configurations are as follows: 1 - Mono / Dolby 1.0 (C), 2 - Stereo / Dolby 2.0 (L, R), 3 - Dolby 3.0 (L, C, R), 4 - Dolby 4.0 (L, C, R, l), 5 - Dolby 5.0 (L, C, R, l, r), 6 - Dolby 5.1 (L, C, R, l, r, LFE), 7 - Dolby 7.0 (L, C, R, l, r, Lrs, Rrs), 8 - Dolby 7.1 (L, C, R, l, r, Lrs, Rrs, LFE). [optional]
codec str Codec specifies the audio data encoding format. [optional]
id str Encoder ID. IDs must be unique for all audio encoders. This ID is referenced when setting up playlist publishing. [optional]
loudness ChannelTranscodeLoudness [optional]
sample_rate int Sample rate specifies the number of audio samples in hertz. The available options depend on the audio codec: AAC supports 8000, 11025, 12000, 16000, 22050, 24000, 32000, 44100, 48000, 64000, 88200, and 96000. AC3/EAC3 support only 48000. [optional]
any string name bool, date, datetime, dict, float, int, list, str, none_type any string name can be used but the value must be the correct type [optional]

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