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[request] Per-Bone bbox support. #34

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roboman2444 opened this issue Jun 26, 2019 · 0 comments
Open

[request] Per-Bone bbox support. #34

roboman2444 opened this issue Jun 26, 2019 · 0 comments

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@roboman2444
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Last time i checked, IQM did not support per-bone bboxes, only per-frame bboxes. For physics based animations (ragdolls, etc), per-bone bboxes would be a nice touch.

Currently my workaround is to generate them at load time, but having them baked into the IQM format would make loading quicker.

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