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I was only able to build on MacOS after removing the following lines from ./CMakeLists.txt and ./samples/CMakeLists.txt:
elseif (UNIXANDAPPLE)
link_libraries("framework")
It may be worth noting that, contrary to the docs, this works regardless of whether I use SDL2.framework (installed at /Library/Frameworks) or the homebrew version.
I'm submitting this as an issue rather than a pull request because I don't yet understand Tilengine well enough to:
understand what purpose these lines serve
know whether they're still required
ensure removing them won't break something (I've tried a few of the samples; they seem to run fine)
Happy to make a PR if needed.
The text was updated successfully, but these errors were encountered:
These CMake support files were contributed by github user Aleksei @lxxxxl , I don't really know the exact inner working. However removing these lines shouldn't harm the rest of configurations, as it only affects MacOS. You can remove them and make a PR if you know the effect of doing it, as I can't validate it.
I was only able to build on MacOS after removing the following lines from
./CMakeLists.txt
and./samples/CMakeLists.txt
:It may be worth noting that, contrary to the docs, this works regardless of whether I use
SDL2.framework
(installed at/Library/Frameworks
) or the homebrew version.I'm submitting this as an issue rather than a pull request because I don't yet understand Tilengine well enough to:
Happy to make a PR if needed.
The text was updated successfully, but these errors were encountered: