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I believe this error will happen if you don't have "Shader Toolchain Debug Symbols = 64-bit" selected during the VulkanSDK installation process. I have updated the README to include this requirement. If you don't care about building a debug build, you can also compile the editor/game in Release mode without needing the vulkan debug libraries.
Building latest code, I got this error:
Severity Code Description Project File Line Suppression State Details
Error LNK1104 cannot open file 'spirv-cross-cored.lib' Standalone C:\Users\Manu\Downloads\octave-main\octave-main\Standalone\LINK 1
How can I fix it?
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