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Engine methods and variables throw nil error with running.
VS Code not recognizing them is expected, but from the examples and the tutorial video, i was expecting all the methods to work.
What examples were you looking at? CreateComponent and Renderer.AddWidget don't exist any more. self.world, Input.IsKeyDown(), and Audio.PlaySound2D() should still exist though.
Engine methods and variables throw nil error with running.
VS Code not recognizing them is expected, but from the examples and the tutorial video, i was expecting all the methods to work.
self.world
self.actor:CreateComponent()
Input.IsKeyDown()
Audio.PlaySound2D()
Renderer.AddWidget()
All of them throw unassigned reference.
Anyone know of something i can try or missing for this?
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