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Releases: microsoft/DirectXMesh

December 2022

18 Dec 04:54
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  • ARM/ARM64 platform fix for VBWriter 16bpp conversion
  • CMake project updated to require 3.20 or later
  • CMake and MSBuild project updates
  • Added Azure Dev Ops Pipeline YAML files
  • Test suite updated with CTest support
  • Spectre-mitigated libraries added to NuGet packages

This version is also available on NuGet as version 2022.12.18

This version is available via vcpkg.

This is the last release that will support building for the legacy Xbox One XDK using VS 2017. See this issue for details or feedback.

October 2022

18 Oct 04:34
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  • Minor CMake and CMakePresets updates

This version is also available on NuGet as version 2022.10.18

This version is available via vcpkg.

July 2022

30 Jul 04:53
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  • CMake and MSBuild project updates

This version is also available on NuGet as version 2022.7.30

This version is available via vcpkg.

May 2022

10 May 18:48
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  • Minor updates for VS 2022 (17.2)
  • CMake project updates (now supports MSVC, clang/LLVM, and MinGW)
  • Retired VS 2017 projects
  • Reformat source using updated .editorconfig settings

This version is also available on NuGet as version 2022.5.10

This version is available via vcpkg.

March 2022

24 Mar 20:37
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  • Update build switches for SDL recommendations
  • CMake project updates and UWP platform CMakePresets
  • Code cleaup for meshconvert tool
  • Optional C++17 usage in WaveFrontReader.h

This version is also available on NuGet as version 2022.3.24

This version is available via vcpkg.

This is the last release I plan to support for VS 2017. See this issue for details and feedback.

February 2022

01 Mar 00:38
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  • Code and project review
  • Added CMakePresets.json

This version is also available on NuGet as version 2022.3.1

This version is available via vcpkg.

November 17, 2021

01 Mar 05:01
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This was a CMake only release of November 2021 for vcpkg.

November 8, 2021

09 Nov 04:34
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  • VS 2022 support
  • Fixed locale issue with WaveFront OBJ reading/writing
  • Minor code and project review
  • VS 2017 projects updated to require the Windows 10 SDK (19401)
  • meshconvert: Fixed potential locale issue with -flist

This version is also available on NuGet as version 2021.11.8

This version is available via vcpkg.

September 2021

29 Sep 20:56
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  • Fixed overflow case in meshlet generation with degenerate triangles
  • Minor code review and project cleanup

This version is available via vcpkg.

June 2021

10 Jun 01:12
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  • meshconvert: improved -flist switch to support wildcards and file exclusions
  • FlexibleVertexFormat.h header added to Utilities folder
  • Code cleanup for meshconvert

This version is also available on NuGet as version 2021.6.10

This version is available via vcpkg.