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There is no ambient occlusion (AO) effect in the corner. #485
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The most likely explanation is that that is an accurate rendering of the scene. If you think there is a bug in pbrt's path tracer, try to find a very simple example scene that shows that there is a bug. |
Here is my pbrt file. "skybox.exr" is too large, and the upload failed. |
After some time of thinking, I think it's because there is light leakage at the corner of the wall. Is this a problem that a path tracer cannot avoid? |
That's a reasonable theory. You might try extending the edges of the wall further out to see if that makes a difference. In general, light leaks are not usually a problem with path tracers. See this to learn more: https://www.pbr-book.org/4ed/Shapes/Managing_Rounding_Error. |
Thank you for your reply. I'll study it carefully. |
This is the image rendered by PBRT. There is no ambient occlusion (AO) effect in the corner, and it even looks a bit bright.
What should I do?
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