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At the current version (3.0.x), to unload a scene you need to either use a direct LoadSceneInfoScene with the target scene reference, or the same ILoadSceneInfo that loaded it in the first place.
The package should allow unloading a scene from any ILoadSceneInfo that can point to a loaded scene. This is not possible to do with addressable scenes.
So, the scene load/unload table would be:
Load \ Unload
LoadSceneInfoScene
LoadSceneInfoName
LoadSceneInfoIndex
LoadSceneInfoAddress
LoadSceneInfoAssetReference
LoadSceneInfoName
✅
✅
✅
❌
❌
LoadSceneInfoIndex
✅
✅
✅
❌
❌
LoadSceneInfoAddress
✅
❌
❌
✅
❌
LoadSceneInfoAssetReference
✅
❌
❌
❌
✅
The text was updated successfully, but these errors were encountered:
At the current version (3.0.x), to unload a scene you need to either use a direct
LoadSceneInfoScene
with the target scene reference, or the sameILoadSceneInfo
that loaded it in the first place.The package should allow unloading a scene from any
ILoadSceneInfo
that can point to a loaded scene. This is not possible to do with addressable scenes.So, the scene load/unload table would be:
LoadSceneInfoScene
LoadSceneInfoName
LoadSceneInfoIndex
LoadSceneInfoAddress
LoadSceneInfoAssetReference
LoadSceneInfoName
LoadSceneInfoIndex
LoadSceneInfoAddress
LoadSceneInfoAssetReference
The text was updated successfully, but these errors were encountered: