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main.c
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/***************************************************************
* Name: wave2c, a WAV file to GBA C source converter.
* Purpose: translate audio binaries into AVR memory data
* Author: Ino Schlaucher (ino@blushingboy.org)
* Created: 2008-07-28
* Copyright: Ino Schlaucher (http://blushingboy.org)
* License: GPLv3 (upgrading previous version)
**************************************************************
*
* Based on an original piece of code by Mathieu Brethes.
*
* Copyright (c) 2003 by Mathieu Brethes.
*
* Contact : thieumsweb@free.fr
* Website : http://thieumsweb.free.fr/
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "wavdata.h"
#include <stdlib.h>
int main(int argc, char **argv) {
wavSound*s;
FILE *fin;
FILE *fout;
if (argc < 4 || argc > 6) {
printf("Usage 1: %s <file.wav> <output.c> <soundname>\n", argv[0]);
printf("Usage 2: %s <file.wav> <output.c> <soundname> <amount of samples>\n", argv[0]);
exit(0);
}
fin = fopen(argv[1], "r");
s = loadWaveHeader(fin);
if (s == NULL) {
printf("Invalid wave !\n");
exit(0);
}
fout = fopen(argv[2], "w");
switch (argc) {
case 4:
saveWave(fin, s, fout, argv[3]);
break;
case 5:
saveWave_(fin, s, fout, argv[3], atoi(argv[4]));
break;
default:
break;
}
return 0;
}