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This is really cool! I've been working on a site to share seeds for Civ 6 (civseeds.com) but it's a big pain to copy all the seed data, leader and map options like sea level, map type, etc. and I was wondering if I can grab it from a save automatically which lead me here.
I checked out the code but tbh I'm fairly lost and figured I'd start by just asking - do you guys think it's possible to parse the type of data I'm looking for?
I'm happy to contribute too, just figured I'd ask first.
The text was updated successfully, but these errors were encountered:
I think that'd be possible - this library only looks at the "header" of the save files, but a lot of the stuff you're looking for is in that header, I think.
@dcrabill Unfortunately not. It has to be in there somewhere but when I looked at some saves with a hex viewer I couldn't find much that isn't already included in this repo. Not my area of expertise though.
This is really cool! I've been working on a site to share seeds for Civ 6 (civseeds.com) but it's a big pain to copy all the seed data, leader and map options like sea level, map type, etc. and I was wondering if I can grab it from a save automatically which lead me here.
I checked out the code but tbh I'm fairly lost and figured I'd start by just asking - do you guys think it's possible to parse the type of data I'm looking for?
I'm happy to contribute too, just figured I'd ask first.
The text was updated successfully, but these errors were encountered: