Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Is there a simple way to improve the voxel resolution? #28

Open
Wenzy-- opened this issue Nov 21, 2019 · 1 comment
Open

Is there a simple way to improve the voxel resolution? #28

Wenzy-- opened this issue Nov 21, 2019 · 1 comment

Comments

@Wenzy--
Copy link

Wenzy-- commented Nov 21, 2019

Hi,sonicether.This addon is amazing.
I found in SEGI.cs, the high setting is 256.I have tried to increase the number to 512 or more.But the result doesn't change.

public enum VoxelResolution
{
	low = 128,
	high = 256
}

May i ask what i should do?Do i need to modify other related code at the same time?Thanks

@george-monumental
Copy link

This would double the resolution in each dimension, so VRAM requirements would go up 2^3 = 8 fold. So instead of 512 MB of VRAM, you'd use 4 GB of VRAM just for voxel cone tracing.

You can go a bit higher if you use less vertical resolution but that's not an easy change (that's what we have done in Crowfall).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants