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BinarySearchtree.cpp
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#include <iostream>
#include<stdlib.h>
#include<queue>
using namespace std;
struct node{
int data;
node* left;
node* right;
};
node* create_node(int);
node* insert_node(node*,int);
int find_min(node* root);
int find_max(node* root);
bool search_node(node *,int);
int height(node*);
void level_order_traversal(node* root);
void preorder(node*);
void inorder(node*);
void postorder(node*);
node* delete_node(node*,int);
int inorder_successor(node*,int);
node* find_inorder(node*,int);
int main()
{
node *root=NULL;
int ch,data;
a:
cout<<"\nchoose function"
<<"\n1.Insertion"
<<"\n2.Searching"
<<"\n3.Max and Min element"
<<"\n4.Height of tree"
<<"\n5.level order traversal"
<<"\n6.Breadth order traversal"
<<"\n7.Delete a node "
<<"\n8.Inorder successor of data"
<<"\n9.exit";
cin>>ch;
switch(ch)
{
case 1:cout<<"\nEnter the data::";
cin>>data;
root=insert_node(root,data);
goto a;
case 2:cout<<"\ndata to search";
cin>>data;
cout<<"\nNode found::"<<search_node(root,data);
goto a;
case 3:cout<<"\nMax is ::"<<find_max(root);
cout<<"\nMin is ::"<<find_min(root);
goto a;
case 4:cout<<"\nhieght is::"<<height(root);
goto a;
case 5:cout<<"\nLevel order traversal::";
level_order_traversal(root);
goto a;
case 6:cout<<"\nPreorder traversal:: ";
preorder(root);
cout<<"\nInorder traversal:: ";
inorder(root);
cout<<"\nPostorder traversal:: ";
postorder(root);
goto a;
case 7:cout<<"\nEnter data to be deleted::";
cin>>data;
delete_node(root,data);
goto a;
case 8:cout<<"\nEnter data whose inorder successor you want to find out::";
cin>>data;
cout<<"\nInorder Successor of "<<data<<"is"<<inorder_successor(root,data);
goto a;
case 9:exit(0);
default:cout<<"\ninvalid input";
goto a;
}
return 0;
}
node* create_node(int data)
{
node* ptr=new node();
ptr->data=data;
ptr->left=ptr->right=NULL;
return ptr;
}
node* insert_node(node* root,int data)
{
if(root==NULL)
{
root=create_node(data);
}
else if(root->data>=data)
root->left=insert_node(root->left,data);
else
root->right=insert_node(root->right,data);
return root;
}
bool search_node(node*root,int data)
{
if(root==NULL)
return false;
else
if(data>root->data)
search_node(root->right,data);
else if(data<root->data)
search_node(root->left,data);
else if(root->data==data)
return true;
}
int find_min(node* root)
{
if(root==NULL)
return -1;
else
if(root->left==NULL)
return root->data;
else
find_min(root->left);
}
int find_max(node* root)
{
if(root==NULL)
return -1;
else
if(root->right==NULL)
return root->data;
else
find_max(root->right);
}
int height(node* root)
{
if(root==NULL)
return -1;
return max(height(root->left),height(root->right))+1;
}
void level_order_traversal(node* root)
{
if(root==NULL)return;
queue<node*>s;
s.push(root);
while(!s.empty())
{
node* newnode=s.front();
cout<<" "<<newnode->data;
s.pop();
if(newnode->left!=NULL)
s.push(newnode->left);
if(newnode->right!=NULL)
s.push(newnode->right);
}
}
void preorder(node* root)
{
if(root==NULL)return;
cout<<" "<<root->data;
preorder(root->left);
preorder(root->right);
}
void inorder(node* root)
{
if(root==NULL)
return;
inorder(root->left);
cout<<" "<<root->data;
inorder(root->right);
}
void postorder(node* root)
{
if(root==NULL)
return;
postorder(root->left);
postorder(root->right);
cout<<" "<<root->data;
}
node* delete_node(node* root,int data)
{
if(root==NULL)
return root;
else if(data>root->data)
root->right=delete_node(root->right,data);
else if(data<root->data)
root->left=delete_node(root->left,data);
else
{
//no child
if(root->left==NULL && root->right==NULL)
{
delete root;
root=NULL;
return root;
}
else if(root->left==NULL) //only one child
{
node* temp=root;
root=root->right;
delete temp;
return root;
}
else if(root->right==NULL) //only child
{
node* temp=root;
root=root->left;
delete temp;
return root;
}
else //two child
{
int num=find_min(root->right);
root->data=num;
root->right=delete_node(root->right,num);
return root;
}
}
}
int inorder_successor(node* root,int data)
{
node* current=find_inorder(root,data);
if(current==NULL)
return -1;
if(current->right!=NULL) //if right of cuurent node is not null
{
data=find_min(current->right);
return data;
}
else //if right of current node is null
{
node* successor=NULL;
node* ancestor=root;
while(ancestor!=current)
{
if(current->data<ancestor->data)
{
successor=ancestor;
ancestor=ancestor->left;
}
else
ancestor=ancestor->right;
}
return successor->data;;
}
}
//function to search node for which we want to find successor
node* find_inorder(node* root,int data)
{
if(root==NULL)
return root;
if(root->data==data)
return root;
else if(data>root->data)
find_inorder(root->right,data);
else if(data<root->data)
find_inorder(root->left,data);
}