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@FAForever

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4z0t/README.md

Hello! I'm 4z0t (at least, it is my nickname). I'm studying software engineering. Most interest are game and web development.

FAForever maintainer:

  • Created various mods for FAF community (Lua)
  • Created Oxygen - framework for making mission scenarios (Lua)
  • Done various patches to base game executable (C/C++, x86 ASM)
  • As well as new patcher for it (Python 3.12, GCC, Clang)

Programming languages: C++, Python, Lua, C#.

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  1. FAF-UI-Mods Public

    ecosystem of UI mods for [FAF](https://www.faforever.com/)

    Lua 8 4

  2. FA-Binary-Patches Public

    Forked from FAForever/FA-Binary-Patches

    FA Engine Patches

    C++

  3. FAForever/fa Public

    Lua code for FAF

    Lua 237 238

  4. SCFA-python-patcher Public

    Python implementation of SCFA patcher that uses clang compiler

    Python 1 2

  5. hash4z0t Public

    The encoder project for studying basics of information theory and encoding. The executable is a program for compressing, error-detection/correction and encryption of data.

    C++ 1

  6. LuaTemplateLibrary Public

    Static C++ 17 binding for Lua 5.4

    C++

443 contributions in the last year

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Contribution activity

April 2025

Created a pull request in FAForever/fa that received 16 comments

Tactical Paint

This feature adds ability to draw lines in the worldview which teammates can see. (I'm bad and describing things xd) It is possible thanks to this …

+886 −18 lines changed 16 comments
Opened 5 other pull requests in 2 repositories
Reviewed 3 pull requests in 2 repositories
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