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Releases: AndrejOrsula/pymoveit2

4.1.1

04 Mar 19:47
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Full Changelog: 4.1.0...4.1.1

4.1.0

04 Mar 01:56
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What's Changed

  • Allow clearing all collision objects by @amalnanavati in #69
  • Add function to move gripper to a specific position by @ycheng517 in #70
  • build(deps): bump pre-commit-ci/lite-action from 1.0.2 to 1.0.3 by @dependabot in #75
  • build(deps): bump pre-commit-ci/lite-action from 1.0.3 to 1.1.0 by @dependabot in #77
  • Add UR robot + generalize example to every robot by @m0rph03nix in #76
  • Initialize parameters before ROS2 callbacks by @amalnanavati in #74
  • [Bugfix] Copy mesh before scaling if it was passed in as a parameter by @amalnanavati in #80
  • Feature/string error codes by @blooop in #83
  • Fix potential deadlock and wait until service is available by @belalhmedan90 in #87

New Contributors

Full Changelog: 4.0.0...4.1.0

4.0.0

10 May 15:30
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What's Changed

  • Allow users to (dis)allow collisions with an object in #50
  • Added setting of cartesian speed and acceleration #53
  • Use cartesian_speed_limited_link instead of cartesian_speed_end_effector_link when available in #56
  • Allow users to set various cartesian path service parameters in #58
  • Add ability to move collision objects in #59
  • Allow Scaling Collision Meshes in #62
  • Reinstate Humble Compatibility for GetCartesianPath & Expose planning_scene To User in #66
  • Allow users to preload a collision mesh in #67

Breaking changes

  • The max_cartesian_speed property of MoveIt2 class is removed in #53

Full Changelog: 3.2.0...4.0.0

3.2.0

06 Mar 12:25
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Full Changelog: 3.1.0...3.2.0

3.1.0

10 Nov 15:30
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Additions

  • Added crane_x7 robot model (#37)
  • Add support for KUKA LBRs (#38)

3.0.0

04 Oct 13:14
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Additions

  • Add PhantomX Pincher to robots (#33)
  • GripperInterface class (#34)
  • Functionalities for adding primitive collision objects and attaching collision objects (#34)

Changes

  • Make API for Cartesian paths more obvious (#35)
  • Allow passing Pose and PoseStamped as pose goal (#35)
  • Make wait_until_executed() return the success of execution (#35)
  • Default skip_if_noop of gripper open()/close() to False (#36)

2.2.0

23 Aug 08:52
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2.1.0

02 May 15:28
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See #11 for more details

Contributors

2.0.0

03 Feb 15:46
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See #3 for more details

1.1.0

03 Jan 15:44
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See #2 for more details