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Releases: Collatty/chess

v3.3.0

11 Nov 16:07
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  • Add click to move support c04df9e

v3.2.0...v3.3.0

Add mobile support

11 Nov 14:04
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  • Add move support on mobile f146ae9

v3.1.2...v3.2.0

v3.1.1

11 Nov 12:37
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Should have been a minor

  • Fix bug in generated fenString df7bfac
  • Add isGameOver to state e666aa6
  • Support rewinding. Make enemy pieces non-draggable 84355a9

v3.1.0...v3.1.1

Extend functionality

10 Nov 17:26
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You can now dispatch actions to reset the board and claim a draw if threefold repetition or fifty move rule cases occur.

  • Merge pull request #13 from Collatty/dev ff76d65
  • Add reset and claim draw action a45cfe6

v3.0.2...v3.1.0

What's Changed

Full Changelog: v3.0.2...v3.1.0

v3.0.1

09 Nov 13:54
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  • Update description e05a6dd
  • Merge pull request #11 from Collatty/dev 42e128b
  • Self closing bracket in example 18c9e0d
  • Fix index 0 and 63 fro knight moves d501e35

v3.0.0...v3.0.1

What's Changed

Full Changelog: v3.0.0...v3.0.1

v3.0.0

08 Nov 16:05
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Breaking changes:

The exported state has changed shape.

Other changes:

Fixes bug that allowed castling even though your rook had been captured

Commits:

  • Update readme 45bef80
  • Split state to boardState and gameState a8bae1f

v2.0.1...v3.0.0

Support en passant in Safari

05 Nov 09:15
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  • Refactor unsupported function call in Safari 850c54e

v2.0.0...v2.0.1

v2.0.0

04 Nov 13:17
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v1.0.7...v2.0.0

Full Changelog: v1.0.7...v2.0.0

v1.0.1

29 Oct 09:33
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v1.0.1 Pre-release
Pre-release

4cbeb8d...v1.0.1