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Pull requests: Jondolf/avian
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Add Context to AnyCollider
A-Collision
Relates to the broad phase, narrow phase, colliders, or other collision functionality
C-Enhancement
New feature or request
#665
opened Mar 7, 2025 by
NiseVoid
Also clamp angular and linear velocities to max speeds while solving constraints
#651
opened Feb 7, 2025 by
coreh
Draft: Collide and Slide Kinematic Character Controller Example (3d)
#606
opened Dec 25, 2024 by
UndefinedBHVR
•
Draft
Fix non-square Relates to the broad phase, narrow phase, colliders, or other collision functionality
C-Bug
Something isn't working
Collider::heightfield
row and column count order
A-Collision
#568
opened Nov 28, 2024 by
Jondolf
Joint entities rotations
A-Dynamics
Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on
C-Enhancement
New feature or request
#511
opened Sep 8, 2024 by
exoexo-dev
Add optional Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on
C-Enhancement
New feature or request
rotation_offset
to FixedJoint
A-Dynamics
#507
opened Sep 3, 2024 by
RJ
Allow not overwriting entity visibility with debug renderer
A-Debug-Rendering
Relates to the debug plugin or any other useful debugging features
C-Breaking-Change
This change removes or changes behavior or APIs, requiring users to adapt
C-Enhancement
New feature or request
#470
opened Jul 25, 2024 by
Dentosal
add Relates to the broad phase, narrow phase, colliders, or other collision functionality
C-Enhancement
New feature or request
IgnoredCollisions
component
A-Collision
#364
opened May 17, 2024 by
exoexo-dev
Rename raycasting and shapecasting methods in Relates to spatial queries, such as ray casting, shape casting, and intersection tests
SpatialQuery
A-Spatial-Query
#269
opened Nov 30, 2023 by
Jondolf
Fix compute_lagrange_update at very high masses
A-Dynamics
Relates to rigid body dynamics: motion, mass, constraint solving, joints, CCD, and so on
C-Bug
Something isn't working
#172
opened Oct 10, 2023 by
RJ
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