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Releases: Lemmingsishard/GEOTEC

GEOTEC_1.4

30 Jun 16:22
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Additions

  • basic title and in-game music
  • made some changes to README.txt
  • non-essential assets for making games and building worlds

Notes
The way that my version numbers work is that the first number is for what the engine is built on, (eg. python & pygame, C & SDL, etc.) then the major version, which changes if there are some massive engine rewrites (eg. moving from 1.2 to 1.3 when I started using loops and classes), then the final number is only used in tags, for minor updates (eg. this one).

GEOTEC_1.4

29 Jun 15:28
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This is the latest and greatest version of GEOTEC. Featuring a fully functional tile editor, that you can easily add new tiles in, basic collision and gravity built in. This is the best version to use as of now.

GEOTEC_1.1

24 Jun 15:12
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Don't use this one, just don't. If you really are a maverick though, you can try to make this functional

GEOTEC_1.0

24 Jun 15:07
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This is the oldest version of GEOTEC to exist. any inconsistencies between the spelling of GEOTEC is since I used to spell it with a "k" at the end since the name was based on RuneTek.

GEOTEC_1.2 and GEOTEC_1.3

20 Jun 17:10
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I have a new version of GEOTEC along with some tools for it, that is coming soon. I also have some old versions GEOTEC_1.0, GEOTEC_1.1, and GEOTEC 3D, that I have not fully made ready for release but will be released soon.