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LeoSery/README.md

💫 About Me:

Hi there 👋

- I'm student programming in Bordeaux YNOV Campus 🎓
- I'm currently working on new Unity and Unreal games!

🌐 Socials:

LinkedIn My Website itch.io

⚡️ Work Tools:

Unity Visual Studio

Unreal Engine Rider

💻 Tech Stack:

C# C++

📊 GitHub Stats:

Pinned Loading

  1. FrostEngine--OpenGL-2024 FrostEngine--OpenGL-2024 Public

    FROST is a 2D game engine based on the ECS principle and using a rendering engine made with OpenGL.

    C++ 1

  2. Conway-s-Game-of-Life-3D--Unity6-2024 Conway-s-Game-of-Life-3D--Unity6-2024 Public

    3D version of Conway's Game of Life in Unity 6. Features interactive cubic grid, real-time cell manipulation, and optimizations for large-scale simulations.

    C# 1

  3. Project-Poladroide--UnrealEngine5-2024 Project-Poladroide--UnrealEngine5-2024 Public

    This game is a student project representing a 20-minute slice concept of a game made to validate a master's degree in game development.

    C++ 5

  4. ProceduralTerrainGeneration--UnrealEngine5-2024 ProceduralTerrainGeneration--UnrealEngine5-2024 Public

    A procedural terrain generation system with dynamic chunk loading and optimized mesh generation using Perlin noise in Unreal Engine 5.

    C++ 3 2

  5. Boids--UnrealEngine5-2025 Boids--UnrealEngine5-2025 Public

    C++

  6. GameDev-Experiments--Cpp-2025 GameDev-Experiments--Cpp-2025 Public

    Collection of small experiments realized while exploring game and engine development. A centralized space for my various learning tests and technical discoveries.

    C++