A collection of modifications, enhancements, and reverse engineered resources for Creation Kit by Bethesda.
CKPE a shared source powerful platform makes numerous fixes and improvements to the Creation Kit editor from Bethesda, includes editor support for games such as Skyrim Special Edition, Fallout 4, Starfield, is a successor to the SSE CKFixes, SSE CKFixes Update, FO4 CKFixes projects, also Unicode patch for SSE CK 1.5.73 which started it all for the author of perchik71.
Wiki page
VoltekLib by perchik71
(recursive)
mINI by perchik71
and metayeti
Zydis by zyantifi
and other
zipper by kuba--
libdeflate by ebiggers
and other
xbyak by herumi
and other
DirectXTex by microsoft
jDialogs by perchik71
(recursive)
Download any supported game and install Creation Kit.
Download latest release of CKPE for your game.
Extract all contents into game directory, so that ckpe_loader.exe is in the same folder as CreationKit.exe.
Download latest release of CKPE for your game.
Extract all contents into game directory, so that ckpe_loader.exe is in the same folder as CreationKit.exe.
Agree to replace all files.
Regular users only need this method to access the newest features which haven't been released yet.
Open a project in Visual Studio 2022
or later. Build the project in Release
mode or Release-Qt
for Starfield
.
Then move your build output into game directory, so that ckpe_loader.exe is in the same folder as CreationKit.exe.
If you are asked to replace old files agree to replace all.
Download latest commit build of CKPE for your game.
Extract all contents into game directory, so that ckpe_loader.exe is in the same folder as CreationKit.exe.
Possible errors.
Nukem9 (for experimental functions, hash and so on, very useful)
adzm (I really appreciate your work, you have done what I have long wanted to do myself)
yak3d (For the contribution and development of workflow)
Dio-Kyrie (For the design of the readme)
GPLv3: https://www.gnu.org/licenses/gpl-3.0.html.
Copyright © 2023-2025 aka perchik71. All rights reserved.
File Stuffs\FO4\CreationKitPlatformExtended_FO4_Resources.pak
contains proprietary and not licensed files; the same applies to files in d3dcompiler\*.*
.
Dependencies are under their respective licenses.