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Releases: Re-Volt/re-volt-addon
Releases · Re-Volt/re-volt-addon
Re-Volt Add-On v19.1230
This Version requires Blender 2.79b or newer.
Note: Blender 2.8x series is not supported.
Changes
Topics: Hull, Textures, Mesh
- Modifications
- Support up to 65535 polys per object (World Mesh, PRM and NCP).
- TexAnim:
- Support up to 1024 slots.
- 64 textures selectable.
- UV coords outside (0,1).
- Fixes
- Hulls:
- Support for non-centered hulls exported by
prm2hul
. qhull
files are created in addon path to avoid permission issues.- Fixed a missing newline in
qhull
input file. - Properly handle empty
qhull
output.
- Support for non-centered hulls exported by
- Fixed links to docs and GitHub issues.
- Hulls:
Re-Volt Add-On v19.0816
This Version requires Blender 2.79b or newer.
Note: Blender 2.8x series is not supported.
Changes
Topics: Track Zones, Textures, Bugfixes
- Additions
- Track zones
.taz
import and export, added zones commands in UI panel. - New textures management commands in UI panel.
- Export important car parameters to clipboard.
- Aerial representation using axes.
- Track zones
- Modifications
- Changed convention for texture images names in blender, support for 64 (possible up to 702) track textures with backward compatibility.
- Fixes
- Fix NCP face triangulation. Ensure invalid NCP flags are stripped on export.
- Better color layer compatibility for Blender 2.79 (sub 2) and above.
Re-Volt Add-On v18.0801
This Version requires Blender 2.79b.
Changes
Topics: Mirror Planes, Hull, Bugfixes, Tools
- Additions
- Mirror Planes:
.rim
support - Hulls:
.hul
support- Import and Export
- Hulls tool panel with convex hull generation
- Vertex color layer list in the tools panel
- Batch Bake section in the Light and Shadow tool panel
- RVGL Launcher in the Helpers panel. The RVGL path (folder) has to be set in the add-on settings.
- Setting: Check Parameters for texture
- Mirror Planes:
- Fixes
- Crash when importing levels with texture animation (reported by Gotolei)
- Batch bake should not crash anymore
- Import and export of .fin properties (mainly colors)
- Set default model rgb to (0.5, 0.5, 0.5)
- Too many dummy textures when importing prm
- Catch error when parameters.txt files don't end with a '}' (reported by Shara)
- NCPs consisting of multiple objects are now exported with correct materials
- Modifications
- New documentation, yet again
- Code restructuring
- UI restructuring
Re-Volt Add-On v18.0619
This Version requires Blender 2.79b.
Changes
Topics: Bugfixes
- Fixes
- Support loading files with uppercase letters
- Throw an error message when exceeding polygon/vertex limits for meshes
- Activate NCP no-collision flag (reported by Kiwi)
- Modifications
- Inverted alpha vertex color layer: Black is translucent, white is opaque. I've done this to resemble the behavior of pure black on textures.
Re-Volt Add-On v18.0430
This Version requires Blender 2.79b.
Changes
Topics: Instance (.fin), UI, Bugfixes
- Additions
- Instances (.fin): Export (full support)
- Select by name button in the Instances panel that allows users to select all objects with a similar name
- Mark as Instance button in the Instances panel that sets the instance properties on all selected objects
- Batch baking feature for instance RGB in the Instances panel
- Initial hull support: Import (unfinished)
- Fixes
- Textures are now loaded when importing a mesh from the custom folder (reported by Gotolei)
- Ensure that NCP layers exist when exporting: All Material layers and Type layers are now kept. This fixes missing materials when exporting NCP. (reported by LoScassatore, Gorgonzola)
- Export of textures with suffixes like .bmp.001 (reported by Boy80)
- Modifications
- Moved the instances helper section to a dedicated Instances panel.
- Objects marked as instance (Is Instance) will no longer be exported when exporting to .w, use .fin instead
- Fixed all Re-Volt panels to the top (object and scene properties) so they're easier to find. This makes the add-on a lot more intrusive but most people using this add-on use Blender exclusively for Re-Volt.
- Message boxes for confirming actions in the helpers panel
- Texture number face property only shows when Use Number for Textures option is enabled
- Prefer Solid Textured Mode is now disabled by default
Re-Volt Add-On v18.0225
This Version requires Blender 2.79a (Release Candidate).
Changes
- Additions
- NCP: Only export selected option added (check the documentation for details)
- Fixes
- Rewrote the parameters.txt parser, should now load all cars
- The light panel now only shows up if at least one object is selected
- Misc
- New system for handling import and export errors
Re-Volt Add-On v18.0218
This Version requires Blender 2.79a (Release Candidate).
Changes
- Additions
- Instance (.fin) import
- Batch-rename feature (Helpers panel)
- No collision flag for NCP (face properties)
- Fixes
- Prepared the add-on for 2.79a. All features should now work as expected.
- Various Import/Export fixes
- Misc.
- Improved UI
- Documentation is now generated with Ivy
Re-Volt Add-On v17.1112
Changes
- Fixes:
- Fixed the following crash: Import mesh, clear .blend, import mesh again (reported by Zorbah)
- Shadowtable not added to the UI (reported by Mladen)
- Required vertex color layers weren't created on export (Issue #16, reported by progwolff)
- Additions:
- NCP: Setting for collision grid size (requested by Zorbah). Higher values = faster export (might slow down the game in return)
Re-Volt Add-On v17.1025 (bugfix)
Changes
- Fixes (reported by Gotolei):
- Animation slot count can now be set to 10
- Frame count for animations reset itself
- Animation export didn't work in some cases
Re-Volt Add-On v17.1024
Changes
- Additions
- Texture Animation: Transform animation feature (animates from frame A to frame B), Grid animation feature (for creating animations like the mars animation found in Museum 2). Added a resources link to the documentation which will include texture animation sheets ready to be used with the add-on.
- Re-Export Button: Press the button next to the Export button to export to the same file again.
- Fixes
- The vertex color picker now picks from selected faces or vertices. (Contribution by Boy80)
- Fixed persisting QUAD flag by removing it from the export mask. (Reported by Boy80)
- Importing cars with the same texture name resulted in them having the same texture. (Reported by Gotolei)
- UI
- Added icons to panels
- Moved add-on settings to a separate panel
- The settings, texture animation and the helpers panel are now collapsed by default
- Fixed the import/export panel to the top
- Notifications now have an icon
- Misc.
- Huge code refactoring and some fixes
- Restructured the documentation