Audio Occlusion, Audio Areas, and Audio Depth Areas for your project.
Tag me on BlueSky if you use this project!
The above is a video demo if you're confused by what this does. Give it a listen.
Place all files from the src
directory into addons/giga_audio
.
Caution
Make sure the folder is named giga_audio
Enable the plugin through your Project Settings.
- Attach an
AudioTarget
to your Player / CharacterBody3D. - Use AudioOccluder3D, AudioArea3D, or AudioDepth3D
Additionally if you use AudioArea3D or AudioDepth3D you will need to attach a CollisionShape3D to them as a child.
Beyond that, each node has individual settings that you can tweak.
Hover over their settings for additional information.
1.0.0
- Release