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Game networking library in Go, based on UDP

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udpnet

Game networking library based on UDP

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udpnet aims to provide some building blocks to create a UDP-based network game procotol:

  • virtual connection
  • reliability
  • packet ordering
  • congestion avoidance

Credits

The code is based on the excellent blog posts from Glenn Fiedler Building a Game Network Protocol.

License

MIT

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Game networking library in Go, based on UDP

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