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ui_editor
rpaladin edited this page Mar 31, 2022
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1. To launch the 2D editor go to the Properties (editor) - Scene (tab)
in Blender:

2. Add a new Armory Trait, type: UI
in the Armory Scene Traits
panel by clicking the +
icon-button:

3. Make sure trait type: UI
is selected, then click the OK
button:

4. Click the New Canvas
button to create a new UI Canvas:

5. Choose a name for the Canvas, then click the OK
button:

6. Finally, to edit or view a UI Canvas, click the Edit Canvas
button:

- Use the left-toolbar to create new elements:

- Select existing UI elements by
clicking
on a UI element's bounds. - Move/translate existing UI elements by
clicking + dragging
within a UI element's bounds. - Make sure to click the
Project - Save
button in the right-panel before quitting the editor in order for changes to be remembered:

-
Getting Started
- Setup it is not working
- Troubleshooting
- Playground tutorial
- Tanks tutorial
- Tutorials by community
-
Essentials
-
Logic Nodes
-
Graphics
-
Code
-
Deployment
-
Engine Development
-
Remarks
-
Links