A Button UI Element for Pygame
http://inventwithpython.com/blog/2012/10/30/creating-a-button-ui-module-for-pygame/
Pygbutton is a simple button UI that you can add to your Pygame programs.
You can download a few example programs here: http://inventwithpython.com/pygbutton_src.zip
The code to implement it is fairly basic:
import pygbutton
buttonObj = pygbutton.PygButton((50, 50, 60, 30), 'Button Caption')
while True: # main game loop
for event in pygame.event.get(): # event handling loop
if 'click' in buttonObj.handleEvent(event):
pass # Do stuff in response to button click here.
buttonObj.draw(DISPLAYSURFACE) # where DISPLAYSURFACE was the Surface object returned from pygame.display.set_mode()
The full explanation of the code and how it was written can be found in the aboved linked blog post.
If you find this project helpful and would like to support its development, consider donating to its creator on Patreon.