GFX Playground
My personal experiments with AMD GPUs — toy projects and study repos.
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Showing 6 of 6 repositories
- coshan Public
Compute Shader Analyzer: static verification of data dependency resolution and manually inserted wait states in AMD GCN/CDNA kernels
gfxpg/coshan’s past year of commit activity - amber Public archive
An experiment in interfacing with the LLVM assembler in Haskell to provide a higher-level abstraction for writing shaders. Superseded by https://github.com/gfxpg/svvm
gfxpg/amber’s past year of commit activity - svvm Public archive
Scalar/Vector Virtual Machine: a proof-of-concept high-level shader assembler implemented as a Haskell EDSL
gfxpg/svvm’s past year of commit activity - reki Public archive
A project to study decompilation of AMD GCN kernels using LLVM to disassemble machine code and leveraging various metadata to translate assembly into a higher-level language. Abandoned at early stages due to my insufficient knowledge of the subject.
gfxpg/reki’s past year of commit activity
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