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Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda

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keijiro/HandPoseBarracuda

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HandPoseBarracuda

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HandPoseBarracuda is a proof-of-concept implementation of a neural network hand/finger tracker that works with a monocular color camera.

Basically, HandPoseBarracuda is a partial port of the MediaPipe Hands pipeline. Although it is not a straight port of the original package, it uses the same basic design and the same pre-trained models.

Note that this is just a proof-of-concept implementation. It lacks some essential features needed for practical applications:

  • It only accepts a single hand. Although you can reuse the most part of the implementation, you will need to redesign the system to support multiple hands.
  • It only supports screen-space (2D) positions and relative depths from a palm. You will need to implement a screen-to-world-space projector for 3D applications.

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HandPoseBarracuda uses the following sub-packages:

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Hand and finger tracking solution (MediaPipe Hands) for Unity Barracuda

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