Cross-platfrom-first tools for osu! standard beatmaps (for now) written in TypeScript, using tauri and osu!lazer's logic as the foundation. It was done so we could have a mapping toolset solution that was friendly to run on Linux without the need of third party tools (aka. wine and VMs).
- Tauri
- TypeScript
- osu-parsers
- Hitsound Copier
- Metadata Manager
- Add map cleaner funcionality.
- Add support to persist the data.
- Add colourhax helper functionality.
- Fix some unnecessary greenlines being generated.
- Release to flathub.
You can either grab the latest release or build it by yourself.
If you wish to run the project on your local machine, follow the instructions below:
Requirements
git clone https://github.com/maotovisk/hitsound-copier.git
pnpm install
# pnpm i
pnpm tauri dev
- OliBomby for buildig the Mapping Tools project, which is the our main inspiration.
- kionell for building this amazing library that we are using to parse the .osu files.
- Seto Kousuke for waiting for me to finish working on this to play some switch games.