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Notes on the Wii/GameCube port

This branch contains a port of VVVVVV to the Nintendo Wii and GameCube consoles.

This can be built using devkitPro, by following these instructions:

cd desktop_version
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/Wii.cmake" ..
mv VVVVVV.elf boot.dol

Then, copy boot.dol, icon.png, meta.xml and the data.zip file (which you can get from the Releases page) to a new /apps/VVVVVV/ folder in your SD card. Start the Homebrew channel in your console, and enjoy the game. :-)

Original README

This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!

The source code for the desktop version is in this folder.

VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.

Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code channel.

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A port of VVVVVV (http://thelettervsixtim.es/) to the Nintendo Wii

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  • ActionScript 54.8%
  • C++ 44.0%
  • C 0.6%
  • Java 0.4%
  • CMake 0.2%
  • Dockerfile 0.0%