This branch contains a port of VVVVVV to the Nintendo Wii and GameCube consoles.
This can be built using devkitPro, by following these instructions:
cd desktop_version
mkdir build && cd build
cmake -DCMAKE_TOOLCHAIN_FILE="$DEVKITPRO/cmake/Wii.cmake" ..
mv VVVVVV.elf boot.dol
Then, copy boot.dol
, icon.png
, meta.xml
and the data.zip
file (which you can get from the Releases page) to a new /apps/VVVVVV/
folder in your SD card. Start the Homebrew channel in your console, and enjoy the game. :-)
This is the source code to VVVVVV, the 2010 indie game by Terry Cavanagh, with music by Magnus Pålsson. You can read the announcement of the source code release on Terry's blog!
The source code for the desktop version is in this folder.
VVVVVV is still commerically available at thelettervsixtim.es if you'd like to support it, but you are completely free to compile the game for your own personal use. If you're interested in distributing a compiled version of the game, see LICENSE.md for more information.
Discussion about VVVVVV updates mainly happens on the "unofficial" VVVVVV discord, in the vvvvvv-code
channel.
- Created by Terry Cavanagh
- Room Names by Bennett Foddy
- Music by Magnus Pålsson
- Metal Soundtrack by FamilyJules
- 2.0 Update (C++ Port) by Simon Roth
- 2.2 Update (SDL2/PhysicsFS/Steamworks port) by Ethan Lee
- Additional coding by Misa Kai
- Beta Testing by Sam Kaplan and Pauli Kohberger
- Ending Picture by Pauli Kohberger
- Localisations by our localisation teams
- With additional contributions by many others here on github <3