Copyright © Martin Janás (Important!: license details at the end of this document)
GitHub: github.com/martinjanas
This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).
This project is being actively developed.
Expect things to be half-done or in progress, menu is still in work in progress stage.
Config system is not finished, but works, but if you wish to not overwrite your config make sure to load the config only in game (still have to make weapon selection widget)
Note: Click the Sensum "logo" to display hidden options (for now, only applicable when the menu is a work in progress).
Features:
-
Aimbot:
- Distance based fov (distance) to be exact, 20 distance is roughly 2.5 degree fov in p2c aimbots.
- Smoothing:
- Linear
- Constant
- Lerp (currently partially broken), but works.
- Recoil Control System:
- Pitch & Yaw
- Fov Based/standalone
- Hitboxes/hitbox groups:
- Head
- Body
- Arms
- Legs
- Nearest in air (Selects nearest hitbox when target player is in the air)
- Distance based fov (distance) to be exact, 20 distance is roughly 2.5 degree fov in p2c aimbots.
-
Esp/visuals (in wip stage):
-
Visible only
-
Bone esp
-
Box esp
-
Box fill (experimental)
-
Name esp
-
Player weapon icon esp (wip)
-
Dropped weapons icon esp (wip)
-
Grenade icon esp
-
Smoke timer (wip)
-
Bomb timer & bomb icon (wip)
-
Player Chams (wip), currently drawing team players as well, because im not chamming players, but materials, to be fixed hopefully later.
-
Chams material creation (wip)
-
Misc:
- Bhop (is probably detected when enabled)
- Unhook
- Save & Load config (in wip stage, only load config in game, or you risk overwriting your config)
-
Sensum for CSGO
You can find the CSGO version under the CSGO Branch if you wish to learn from it.
License details:
Important Requirements:
- Attribution: You must give appropriate credit to the original creator (Martin Janás), provide a link to the license, and clearly indicate if changes were made to the original work.
- Irrevocability: This license is international and cannot be revoked as long as you comply with its terms.
In addition to the terms of the CC BY-NC 4.0 license, I, Martin Janás, grant permission for others to:
- Learn from this code: Use the concepts, ideas, and methods presented in this project without restriction.
- Reuse code snippets: You may incorporate some pieces of this source code into your own projects.
This license allows you to:
- Share: You can copy and distribute the project in any medium, format, or channel, as long as it's for non-commercial purposes.
- Adapt: You can remix, transform, and build upon the project for non-commercial purposes.
This license doesn't allow you to:
- Commercial Use: You cannot use or distribute this project for commercial purposes or financial gain.
- Imply Endorsement: You cannot imply or suggest that the project creator endorses your use or any derivative work you create.
- Apply Additional Restrictions: You cannot impose legal or technological measures that restrict others from using the project under the terms of this license.