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A component for the Unreal Engine containing the FGameplayTag, and functions for working with it.

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rionix/GameplayTagsComponent

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GameplayTags Component

This component contains Gameplay Tags. Add it to your Actors in which you want to use Gameplay Tags. You can then use the universal functions to manage (adding or removing) Gameplay Tags in Actors or check (one or more) those Tags. Those functions don't care whether the Actors have this Component or not, they work similarly to events for Interfaces. Examples of uses on the third slide in the Gallery.

This plugin does not work with the engine's built in Gameplay Tag Asset Interface!

Marketplace URL:

https://www.unrealengine.com/marketplace/en-US/product/202ef59ca875421da9e508725b94fb30

Features:

  • Simple :)
  • Direct access to the Gameplay Tags through Actor
  • Library Functions for Tags management, whether Component is added to an Actor or not

Code Modules:

  • GameplayTagsComponent (Runtime)

Technical Information: