Implement process bindings to libuv (again) #9260
Merged
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This is a re-landing of #8645, except that the bindings are not being used to
power std::run just yet. Instead, this adds the bindings as standalone bindings
inside the rt::io::process module.
I made one major change from before, having to do with how pipes are
created/bound. It's much clearer now when you can read/write to a pipe, as
there's an explicit difference (different types) between an unbound and a bound
pipe. The process configuration now takes unbound pipes (and consumes ownership
of them), and will return corresponding pipe structures back if spawning is
successful (otherwise everything is destroyed normally).