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The MSGTYPE environment option allows you to configure messages so that they don't appear at all. Since noobhack relies on messages being displayed to the screen for most of it's logic it's probably best not to use this option unless you know for sure that noobhack won't be effected by the change.
There are a couple types of messages that you should never ever set to hidden: welcome (back) to nethack
and restoring save file
. noobhack relies on these messages specifically to know when to load it's save file and when to start processing game events.
Can I use noobhack with multiple save files? For instance if I have multiple accounts on a remote server?
Yup!
$ noobhack --save my_save_name
Damn skippy! The only "gotcha" is that for IBMgraphics you have to specify the code page you want to use.
$ NETHACKOPTIONS=IBMgraphics noobhack --encoding=cp437
$ NETHACKOPTIONS=DECgraphics
Noobhack only uses two keys:
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tab
: This toggles the helper overlay. -
`
: This toggles map view. Within map viewj
andk
scroll up and down.