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Dinky script support #3

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markusbkk opened this issue May 2, 2023 · 4 comments
Open

Dinky script support #3

markusbkk opened this issue May 2, 2023 · 4 comments

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@markusbkk
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Curious. Are there any plans to support Dinky at some point in the future?

Thanks to Ron Gilbert's Delores there's some documentation and example code.

@scemino
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scemino commented May 5, 2023

Curious. Are there any plans to support Dinky at some point in the future?

No, this is not planned, except if someone wants to help me on this task and if it's worth it.

Thanks to Ron Gilbert's Delores there's some documentation and example code.

Yes... but no, the main problem is the .dink file has not been reversed yet completely.

@markusbkk
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markusbkk commented May 7, 2023

I definitely feel like it's worth it. Not necessarily to play back the Delores demo or even get Return to Monkey Island working, but as a nice alternative to existing adventure engines for game designers to tinker with.

I'd definitely be willing to assist in the planning and implementation, too. Time permitting (RN I work towards modernizing ScummC).

@scemino
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scemino commented May 7, 2023

I'm not sure about it, I made engge and I explained how to create your own adventure game with it: https://scemino.github.io/create-room/ nobody seems to be interested.

@markusbkk
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I'm not sure about it, I made engge and I explained how to create your own adventure game with it: https://scemino.github.io/create-room/ nobody seems to be interested.

I saw that post. It's actually what partly inspired this GitHub Issue.
I absolutely love the idea. I think the main problem with the current method is that it essentially requires Thimbleweed Park as a "donor game".

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