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Don't make pointers points to nowhere
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Don't make pointers points to nowhere

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shadergz/README.md

About me

  • val about = mapOf("name" to "Gabriel Correia", "yearsOld" to "21", "learning" to "How to build emulators")
  • BR Native language - US Second language (American english)
  • 🧅I'm curious about emulators, RISC machines ("arm64"; "mips32"), reverse engineering, graphics ("OpenGL"; "Vulkan"), networking ("sysadmin")
  • 💻My laptop setup: Ryzen 5 35xxx - 📱My smartphone setup: Snapdragon 7+ Gen 2 (POCO F5)
  • 🐧OS in use: Arch Linux, Windows 11 Home 23H2

Most used languages

Most used tools, frameworks and libraries

Find me around here too

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  1. apac Public

    🍙RSE software for decode and recompiler Android and IOS installable package files

    C 6

  2. cosmic-station Public

    🧪Exclusive Android Sony Playstation 2 emulator, from scratch, using Kotlin, C++ 20, OpenGLES, Vulkan, and Cubes

    C++ 229 5

  3. sampdroid Public

    🕶A plugin for the Android version of GTASA to allow players to join SAMP (PC) matches

    C++ 15 4

  4. libmedusa Public

    A fork of medusalog program as a library for independent projects

    C 2

  5. playone Public

    🍣An experimental PS1 emulator written in Rust from scratch

    Rust 4

  6. hashcat-android-patch Public

    Forked from hashcat/hashcat

    Customized version of hashcat with dozens of fixes to support Termux

    C 4

285 contributions in the last year

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Activity overview

Contributed to shadergz/cosmic-station, shadergz/shadergz, shadergz/rendermesh and 30 other repositories
Loading A graph representing shadergz's contributions from March 17, 2024 to March 22, 2025. The contributions are 100% commits, 0% issues, 0% pull requests, 0% code review.   Code review   Issues   Pull requests 100% Commits

Contribution activity

March 2025

shadergz has no activity yet for this period.
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