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Calculate the cumulative sum of strided array elements.
import gcusum from 'https://cdn.jsdelivr.net/gh/stdlib-js/blas-ext-base-gcusum@esm/index.mjs';
You can also import the following named exports from the package:
import { ndarray } from 'https://cdn.jsdelivr.net/gh/stdlib-js/blas-ext-base-gcusum@esm/index.mjs';
Computes the cumulative sum of strided array elements.
var x = [ 1.0, -2.0, 2.0 ];
var y = [ 0.0, 0.0, 0.0 ];
gcusum( x.length, 0.0, x, 1, y, 1 );
// y => [ 1.0, -1.0, 1.0 ]
x = [ 1.0, -2.0, 2.0 ];
y = [ 0.0, 0.0, 0.0 ];
gcusum( x.length, 10.0, x, 1, y, 1 );
// y => [ 11.0, 9.0, 11.0 ]
The function has the following parameters:
- N: number of indexed elements.
- sum: initial sum.
- x: input
Array
ortyped array
. - strideX: stride length for
x
. - y: output
Array
ortyped array
. - strideY: stride length for
y
.
The N
and stride parameters determine which elements in the strided arrays are accessed at runtime. For example, to compute the cumulative sum of every other element:
var x = [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ];
var y = [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ];
var v = gcusum( 4, 0.0, x, 2, y, 1 );
// y => [ 1.0, 3.0, 1.0, 5.0, 0.0, 0.0, 0.0, 0.0 ]
Note that indexing is relative to the first index. To introduce an offset, use typed array
views.
import Float64Array from 'https://cdn.jsdelivr.net/gh/stdlib-js/array-float64@esm/index.mjs';
// Initial arrays...
var x0 = new Float64Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var y0 = new Float64Array( x0.length );
// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element
gcusum( 4, 0.0, x1, -2, y1, 1 );
// y0 => <Float64Array>[ 0.0, 0.0, 0.0, 4.0, 6.0, 4.0, 5.0, 0.0 ]
Computes the cumulative sum of strided array elements using alternative indexing semantics.
var x = [ 1.0, -2.0, 2.0 ];
var y = [ 0.0, 0.0, 0.0 ];
gcusum.ndarray( x.length, 0.0, x, 1, 0, y, 1, 0 );
// y => [ 1.0, -1.0, 1.0 ]
The function has the following additional parameters:
- offsetX: starting index for
x
. - offsetY: starting index for
y
.
While typed array
views mandate a view offset based on the underlying buffer, offset parameters support indexing semantics based on starting indices. For example, to calculate the cumulative sum of every other element in the strided input array starting from the second element and to store in the last N
elements of the strided output array starting from the last element:
var x = [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ];
var y = [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ];
gcusum.ndarray( 4, 0.0, x, 2, 1, y, -1, y.length-1 );
// y => [ 0.0, 0.0, 0.0, 0.0, 5.0, 1.0, -1.0, 1.0 ]
- If
N <= 0
, both functions returny
unchanged. - Both functions support array-like objects having getter and setter accessors for array element access (e.g.,
@stdlib/array-base/accessor
) - Depending on the environment, the typed versions (
dcusum
,scusum
, etc.) are likely to be significantly more performant.
<!DOCTYPE html>
<html lang="en">
<body>
<script type="module">
import discreteUniform from 'https://cdn.jsdelivr.net/gh/stdlib-js/random-array-discrete-uniform@esm/index.mjs';
import Float64Array from 'https://cdn.jsdelivr.net/gh/stdlib-js/array-float64@esm/index.mjs';
import gcusum from 'https://cdn.jsdelivr.net/gh/stdlib-js/blas-ext-base-gcusum@esm/index.mjs';
var x = discreteUniform( 10, -100, 100, {
'dtype': 'float64'
});
var y = new Float64Array( x.length );
console.log( x );
console.log( y );
gcusum( x.length, 0.0, x, 1, y, -1 );
console.log( y );
</script>
</body>
</html>
@stdlib/blas-ext/base/dcusum
: calculate the cumulative sum of double-precision floating-point strided array elements.@stdlib/blas-ext/base/gcusumpw
: calculate the cumulative sum of strided array elements using pairwise summation.@stdlib/blas-ext/base/scusum
: calculate the cumulative sum of single-precision floating-point strided array elements.
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For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
See LICENSE.
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