Project for ROB 550. Implementing SLAM using LIDAR, wheel encoders and IMU on MBot.
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Updated
Sep 23, 2021 - C
Project for ROB 550. Implementing SLAM using LIDAR, wheel encoders and IMU on MBot.
Fast path finding algorithm for dynamic environments
AI solver for the clasic N-puzzle Game with UI using raylib
The project builds a comprehensive robotic system capable of autonomous navigation. This includes designing a feedback controller to regulate motor speed and a velocity-based movement controller, implementing 2D mapping using Lidar for simultaneous localization and mapping (SLAM), and constructing a path planner for effective navigation.
A library of path planning algorithms over 2d and 3d spaces using STL and priority queues.
This C program implements the A* algorithm for finding the shortest path in a 2D array. The program randomly generates a maze by setting some cells as walls, and sets a starting and an ending point. It then applies the A* algorithm to find the shortest path from the starting point to the ending point, and prints the path in the maze.
Projekt P1 - Levering af pakker
Breadth-first search, Depth-first search, Best-first search,A-Star search and AVL Trees algorithms implemented in C
This repo follows some course work, which encouraged looking at AI from the very fundamentals.
A gps tracking system with shortest path algorithm and more implemented on bare-metal TM4C123GXL tivac micro-controller
A constructive comparison between Bellman Ford Algorithm and A Star Algorithm.
An implementation of the A* pathfinding algorithm in C
Snake game written in C - animations, retro menu, smart snake enemies, sound effects.
The Firebird v robot being used as a slave robot for pick and place tasks, along with traversing a detected path, and a PC with a camera serving as the master, handling arena image acquisition, image processing, obstacle detection, object detection, path planning, and commanding the slave robot.
simple path finding / a star code.
A* implementation and demonstration in a Gameboy game.
Simple A* algorithm implementation
BorgRL - 2023 7 Day Roguelike (7drl)
This project, coded in C, calculates the best route between two electric charging stations with the desired electric car. It contains a gtk interface displaying the path to be taken. (import from gitlab.telecomnancy.univ-lorraine)
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