A C# implementation of voxlap-style rendering, using Unity and their Burst compiler
-
Updated
Nov 14, 2024 - C#
A C# implementation of voxlap-style rendering, using Unity and their Burst compiler
Experiments with 3D graphics using the CPU in C# • Includes a functional 3D rendering engine with frustum culling, parallel triangle drawing, and more all written from scratch!
Add a description, image, and links to the cpu-rendering topic page so that developers can more easily learn about it.
To associate your repository with the cpu-rendering topic, visit your repo's landing page and select "manage topics."