Neo-Raquet Game Engine
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Updated
Sep 11, 2024 - C
Neo-Raquet Game Engine
A portable standalone library prividing an easy to use alternative to `scanf`, focusing on input validation and buffer overflow prevention.
Reads a file or standard input line by line. Designed to manage buffer size and memory efficiently with each function call.
A lightweight C library for window management, input handling, and renderer abstraction, designed for cross-platform applications.
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