Python ctypes wrapper around SDL2
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Updated
Dec 30, 2024 - Python
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Python ctypes wrapper around SDL2
Payton! Kickstart any 3D OpenGL + GTK Ideas in a few seconds!
A toy web browser written truly from scratch in Python, but I skipped inventing the universe first :) Project work for a high school CS practical class.
SDL2 combined with the Chromium Embedded Framework
A rather fast Game-of-Life implementation in pure Python (plus pysdl2)
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Text Editor with Pixels VGA Font, written with Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
Using multiprocessing to make multi window in pygame. Can use multiple time pygame.display.set_mode().
Created by SDL Community
Released 1998